Classroom Learning: Keeping Students involved
How is coding supported in the classroom? Benefits?
Coding literacy is necessary fro students and teachers can introduce it even without an experience in actual coding. It is supported in the classroom through visual, drag-and-drop games and puzzles. This helps students to visualize the way they can learn new things and acquire expertise to code (NSW, 2016). Teachers help students to learn to code allowing them to identify solutions to problems in real-world scenarios. For instance, students will build a robot before actually programming it. Here, they will examine the task to be completed by the robot, analyze the best design to complete the requires task and therefore design after careful investigation of the issue they are trying to solve (Nash, 2017). Such practical involvement of students in coding help them to approach a concept or problem in a step-by-step manner.
There are several benefits of introducing coding at an early stage among students. Students get the opportunity to learn the basic working of computers and generate computational thinking. Such thinking help them breaking a problem into actionable steps and handling each step in an efficient manner (Nash, 2017). Students learn to find specific solution to a specific problem and become creative while thinking in a fluid manner. Through coding students start the process of logical thinking, progression and ending of a program (Bradley, 2017). These skills are necessary to acquire efficient writing and oral comunication at school level. Hence, coding is an effective route to develop thinking, processing, innovation and communicating skills among students (NSW, 2016).
How is Kahoot (Quiz) be supported in classroom? How does it keep the students engaged?
Kahoot is supported in classroom by following a learning approach inspiring creation and research among students. It is a game-based system that is interesting and entertaining creating a game-like environment in the classroom (Piskorz, 2016). The focus of the platform is on testing the knowledge and learning of students through various thought provoking questions making it possible for students to take control of their own learning (Singer, 2016). Therefore, it helps teachers to develop and maintain and engaging environment in the classroom.
Furthermore, Kahoot is the game-based platform where students get the opportunity to research, create and present quizzes helping them to practice leadership. When students themselves engage in conducting research on a particular topic, they become an inspiration for other classmates to learn and experiment things. Under this platform, the result of every quiz is saved (Piskorz, 2016). The recorded scores of learners are saved in their profiles making Kahoot an engaging platform.
Why is it important to teach the students to be safe online? and how it can be done? (please reference news articles related to online safety)
It is important to teach the students to be safe online to help them avoid any improper use leading to sharing of personal information, unacceptable and unsafe communication and landing into any sexual solicitation. They should have proper knowledge of protecting themselves from Internet scams and the way to identify online material that is disrespectful and harmful for students (Mitra, 2013). We cannot stop students to use the Internet completely, but it is necessary that they learn to avoid over-sharing and not become a victim of cyber bullying or any kind of theft and fraud (BBC News, 2017).
In order to achieve this aim, it is suggested that teachers should focus on helping students to understand the benefits and pitfalls associated with use of Internet. They should engage in regular communication with students to teach them about image permanence and accessibility to help them understand that any image shared has the probability of being viewed by a database manager in some other location. Further, teachers should teach students the way texts work and warn them of unintended audience (BBC News, 2017). They should also be taught to set personal boundaries by helping students walk through hypothetical situations of online communication and making them realising their tolerance levels (News Corp Australia, 2017). These steps along with a continuous focus on informing students about the storage of data that they surf on the Internet can help in teaching students to be safe online.