# HS1031 Understanding Basic Programming Principles Using Python Assessment Answer

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## Question :

 You can check your work for plagiarism by directly submitting your assignment. If the score for plagiarism is high, you are welcome to resubmit. This will count as a second or third attempt.Please note that plagiarism is treated seriously. Please do not copy from anyone or give you are answers to someone else, even after submission due date. Also no one should do the assignment on your behalf. Submissions with high plagiarism score are penalised in accordance with Holmes Academic Misconduct Policy.

Individual Assignment Specifications

Purpose:

This assignment evaluates your understanding of basic programming principles using Python language. In particular, it assesses your ability to develop algorithms to solve simple problems, successfully run Python programs, and your ability to write meaningful comments when required.

Marking Criteria

 Question Marking criteria Marks Question 1 Accurate Algorithm 2 Appropriate commenting 1 Sound logic 1.5 Code running successfully 1.5 Total 6 Question 2 Accurate Algorithm 2 Appropriate commenting 1 Sound logic 1.5 Code running successfully 1.5 Total 6 Question 3 Accurate Algorithm 2 Appropriate commenting 1 Sound logic 2.5 Code running successfully 2.5 Total 8 Total Marks 20

Most of the constructs you may need to solve the problems in this assignment have already been covered in your class. However, you are encouraged to research other programming concepts, such as Python Lists, to help you in solving the problems.

Approximate

The mathematical value pie is the ratio of the circumference of a circle to its diameter. Pie is calculated using the following equation:

π/4 = 1 – 1/3 + 1/5 – 1/7 + . . .

Notice that the sign fluctuates from plus to negative and the denominator increases by two in the series. The more iterations implemented, the more accurate the resulting value for Pie.

For example, for an iteration of 3, π = (1 – 1/3 + 1/5)*4= 3.46, while for an iteration of 50, π =

3.12 (which is closer to the actual Pie of 3.141592653589793.

Write a program (save it as  approximate.py ) which prompts the user to enter the number of iterations and prints out the resulting value of pie on the screen.

Marks Distribution

 Criteria Algorithm Comments Logic Execution Total Mark 2 1 1.5 1.5 6

Truncate

Write a program (save it as  truncate.py ) which takes an English text as an input and returns the same text, however with the repeated words removed.

For example, for the following text:

If the input message is: "Every person had a star, every star had a friend, and for every person carrying a star there was someone else who reflected it, and everyone carried this reflection like a secret confidante in the heart.

The output message would be: "every person had a star friend and for carrying there was someone else who reflected it everyone carried this reflection like secret confidante in the heart".

Marks Distribution

 Criteria Algorithm Comments Logic Execution Total Mark 2 1 1.5 1.5 6

Lucky

Develop a game (save it as  lucky.py ). This game is played by two players. At each round, each player presents either a (1) Rock, (2) Paper or (3) Scissor using their hand gestures:

A Rock (1) wins over Scissors (3) A Paper (2) wins over Rock (1) Scissors (3) win over Paper (2)

Design this game such that the first Player can be you (the user), while the second Player is (the computer). The computer generates a random choice at each round. After each round, a message is printed on the screen declaring the winner. The following rules apply:

• The user enters (1) for Rock, (2) for Paper or (3) for Scissors.
• Whoever wins the round gets one point.
• The game terminates when the user hits enter without making a choice.
• By the end of the game a message is printed on the screen declaring the winner and how many points they accumulated throughout the game.

Here’s an example of how the program works:

Marks Distribution

 Criteria Algorithm Comments Logic Execution Total Mark 2 1 2.5 2.5 8

General Guidelines

All submissions are to be submitted through the SafeAssign facility in Blackboard. Submission boxes linked to SafeAssign will be set up in the Units Blackboard Shell. Assignments not submitted through these submission links will not be considered.

Submissions must be made by the due date and time as determined by your Unit coordinator. Submissions made after the due date and time will be penalized per day late (including weekend days) according to Holmes Institute policies.

The SafeAssign similarity score will be used in determining the level, if any, of plagiarism. SafeAssign will check conference web-sites, Journal articles, the Web and your own class members submissions for plagiarism. You can see your SafeAssign similarity score (or match) when you submit your assignment to the appropriate drop-box. If this is a concern you will have a chance to change your assignment and resubmit.

However, resubmission is only allowed prior to the submission due date and time. After the due date and time have elapsed your assignment will be graded as late. Submitted assignments that indicate a high level of plagiarism will be penalized according to the Holmes Academic Misconduct policy, there will be no exceptions. Thus, plan early and submit early to take advantage of the resubmission feature. You can make multiple submissions, but please remember we only see the last submission, and the date and time you submitted will be taken from that submission.