Wearable sports trainer
Personal coaches for sports training can be very expensive. Could we make it more available to people playing very active sports such as cycling or cross-country skiing by building a computerised coaching agent into special clothing worn by the athlete? The system would monitor your heart rate, speed of motion, rate of energy consumption, amount of practice and possibly the quality of your motions or plays. It would offer advice on how to improve your ability in the target sport, by consulting a knowledgebase of tips and techniques. It would be a constant companion, possibly speaking, listening or playing motivational music to you. Some new ideas about wearables, from Google+ and others tie in with this.
Template:
Title
Introduction
Provide a brief description of the new idea/device/system, including notes on the expected users, the context of use and the sort of tasks that the future product might be used for.
Background Research
Summarise existing research that is relevant to your idea. State the limitations of any existing technology and describe specific emerging technologies which you believe could be suitable for your purpose. Make sure you cite these references properly (see References, below).
Proposed Design
Explain clearly how the proposed design works, use diagrams, graphics, animation if necessary. You do not need to go into a lot of technical detail, but should outline the design concept and the basic parts and operation of the system. If your idea is flexible and could be used in different applications, explain how. You may care to provide a use scenario – a short narrative which explains how a user will interact with your device.
Benefits and Risks
Explain the benefits and any risks that might be involved with developing the project. (Not only risks and benefits for the user, but for a developer investing in this project).
Conclusion
Summarise your proposal, explaining how long before such a proposal might become reality, and explaining the importance of doing so.
References
It is important to provide appropriate references for the materials you have used. Use the IEEE style and try to avoid anonymous, random websites if possible. If you are not sure how to cite references,
Human factors in information technology
Propose an HCI design of the future. This requires creative thinking and understanding HCI trends, but should be based on known emerging technologies. The proposal should lead to a new generation of effective HCI design facilitating human-to-computer and/or human-to-human interaction. The project should include the following :
• Identify a particular application domain / device / system …
• State the limitations of existing HCI with current technology
• Describe specific emerging technologies which you believe could be adopted in the future
• Explain clearly how the proposed design works, use diagrams, graphics, video or animation if necessary.
• Explain how the proposed design could be adapted to different applications.
• Explain the benefits and significance of the proposal
• Estimate how long before the proposal could be materialised and any risks in developing your proposal.
The length of the assignment should be about 2000 words (not including the Appendices). That is, it should be no more than 8 pages on an A4 page, with font size 10 printed characters.
Note: Paper you are referring should be academic/peered reviewed. Plagiarism should be less than 15%
Introduction:
With the advancement of time, technology has enabled us to create computers of smaller sizes than before; Assimilation of this wearable technology has enabled us to create wearable devices for betterment of the quality of human life. The quantity of connected wearable technology is anticipated to hit the breakthrough of a billion devices around the year 2022 worldwide. Gupta and Jilla (2011) stated as healthcare is increasingly being subjected to technology, it behaves as the best system to utilise the wearable coup for the betterment of the quality of living and human health. This line of arguments primary focus was to provide extensive definition to wearable technologies as well as its risks and potentials in healthcare applications. The primary focus of previous researches for this subject was generally about its specific aspects (privacy issues, particular technologies). Therefore, the objective of this report is to describe why wearable technologies play an important role improving interest towards this permissible piece of technology.
Background research:
The objective of this research is to perform a literature review regarding healthcare of wearable technologies, and to appraise the problems and outcomes will face before becoming the next big thing in technology. The purpose of this essay is to increase the interest about wearable technology and to lay stress on the potential in healthcare developments it could bring (Fister et al., 2015).
Research method and data acquisition:
The major key words to be used when performing this research are: healthcare, wearable technology, telemedicine, health-IT, wearable sensors, and smart technologies. The electronic libraries to be used are the JYKDOK, AIS Electronic Library (AISeL), Google Scholar and IEEE Xplore. The references which are used will be focused on adaptation of wearable technology in healthcare and its primary possibilities/difficulties; the research with the most references will receive the most focus but Google Scholar will not be ignored completely because of its vast coverage (Espinosa et al., 2015).
Limitations of HCI technology:
While there exist many usefulness based around wearable technology, it has some cons too which cannot be ignored.
Emerging wearable technology:
With the revolution of wearable technology, the ability to learn more about oneself is not only limited to becoming high quality and that can be done in the certain time. The system and applications range from tracking of heart rate and details of consumption of food to gadgets that allow you to control the mood of an individual and even the air around you; the "quantified self" is needed for regular basis (Franke et al., 2011). The resultant product is that an individual could be able to learn regarding the health which is the invention of the self tracking devices. It has been measured that it would be successful, if the certain devices are used in this regard. One could be able to get the high configuration technology of the latest wearable
Smart sport shoes: This wearable beauty was launched in 2017 and was made with the Under Armour and made with high technology so that the smart shoes can perform better. But UA is not alone in the race as Samsung is catching up with their spin-off advanced shoes that scrutinises the whole game. It has been found that the China company also starting to get involved.
Proposed Design:
There exist many possibilities to an endless amount of wearable technology. Today we’ll be focusing on the healthcare wearable tech. The healthcare wearables are divided mainly in two parts which is currently in the region: One is fitness wearable and second is medical wearable. The fitness wearable includes fitness trackers such as Fitbit and Samsung Gear, and they are appropriate for the young generation and healthy users. On the contrary, medical wearable is used by the aged and unhealthy people (Gao et al, 2015). Fitness wearable focuses on improving physical prowess instead of curing existing health concerns and therefore receives minuscule focus on this part.
For the elderly:
Most of the elderly people want to continue to dwell in their own dwellings with the assistance of geriatric home care service. This sets a high demand on the health care system. This is also one of the biggest potential for wearable technology in the future. The ability to use wearable technology to observe the health of the elderly people who are not staying in or who are not able to stay in the hospitals is where the biggest potential for improving healthcare in general lays. The elderly are being socially ruled out from the latest craze such as complex mobile applications as the focus of these new efforts are being targeted at younger adults and teenagers. Kandleret et al., (2015) analyzed that compared to the young generation it have the various characteristics, resulting in decreased openness and hesitation in willingness of adopting new technologies. This issue could be resolved by integrating smart wearable devices into their daily lives (Chua et al. 2015). It is a known fact that elder lies in general have difficulties in handling new technologies; technological advancements have been burgeoning during the 21th century and the senior citizens have troubles keeping up with the pace of the newest trends. This fact has been shown in studies such as the study by Czaja et al. (2012); figure 4 shows the general use of technology according to age group and gender. Technical self-efficacy is a term used to describe the faith that the people themselves is could not be able to use the high technology devices in question (James et. al., 2010). As wearable technology requires very little or none extra functional efforts, the efficiency of the elderly will be maximized, inspiring them to be culturally comprehensive by taking the wearable technology. Although the technology of the wearable appears like the accurate explanation to monitor the health of the elderly, there are still obstacles to face. As elderly have shown unwillingness of adopting new technologies and are generally more conservative than their younger counterparts, the privacy issue discussed in chapter 3.1.1 will definitely surface. Thus, it could be said that it is very essential for the practitioners to adopt the figure of the societal challenges which are created a secured technology for the people (Chua et al, 2016).
Future potential:
It has been found by the researchers that wearable technology is endless nowadays. It becomes the popular in the current region and the foreign. On the other hand, it could be said that the future potential of the wearable sport trainers is essential as the highly and advanced technology is used to manufacture the product to help the trainer. The Free scale chip named KL02 is also available, which is a consumed body-monitoring smart device that sends back bio-readings via Wi-Fi to monitor or diagnose diseases. These two combined would remove the human-error of not remembering to take medicine or using the wrong kind of medicine for a disease. The smart textiles discussed in chapter 2 also include possibilities for wearable technology in healthcare; the sensor of the wireless which can be interlaced into clothing can monitor patients’ vital signs without requiring intrusive instalment. Integrating these sensors into patient’s hospital apparel would make the monitoring of patients even more functional than it is now.
Benefits and Risks:
There are large numbers of the benefits available of the wearable sport trainer to actualize the fitness as well as the health. Here are some personalisations of exercise, only wearable tech can help with:
It has been said that the information of the person’s health is regularly collected by the healthcare and wearable technology has enabled us to create wearable devices for betterment of the quality of human life (Bansal, Zahedi and Gefen, 2010). Thus the healthcare wearable must be regarded as a high privacy concern product. Various previous researches have concluded that privacy of health information is of focal concern for individuals.
Conclusion:
In this report, the major ideas of wearable technology in common were considered and the possibilities and the difficulties for its healthcare applications were inspected thoroughly. The study was presented as a literature review using the most latest and up to date academic sources. The most major findings of this report were the possibilities that wearable healthcare technology has for eldercare, the increasing privacy concerns regarding wearable technology and the “tidal flood of information” that becomes an issue when individualized big data starts to generalize with the rise of wearable medical technology.